Hardwell: United We Are

Together with my friends at Naivi, we were asked to provide a library of stage visuals for the 2015 DJ Hardwell tour "United We Are". Because of the short time frame, we were one of two teams creating video loops for the 3 hours long live show.

We used Houdini for geometry generation and the necessary channels that would later be parametrically driven in a realtime shader in Unreal Engine.

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Some elements like the tracers were coded in Processing and Openframeworks for quick iteration and then dumped to frames for later processing.

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