Hardwell: United We Are
Together with my friends at Naivi, we were asked to provide a library of stage visuals for the 2015 DJ Hardwell tour "United We Are". Because of the short time frame, we were one of two teams creating video loops for the 3 hours long live show.
We used Houdini for geometry generation and the necessary channels that would later be parametrically driven in a realtime shader in Unreal Engine.
Some elements like the tracers were coded in Processing and Openframeworks for quick iteration and then dumped to frames for later processing.